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Imitation learning

A game agent trained on real gameplay.

Universal Game AI is a tool for training game agents with imitation learning. Record gameplay, train Mimiq — our own model — and run the agent.

About the app

A training environment for game agents

Universal Game AI is a desktop app for Windows and macOS that turns recorded gameplay into training data for a neural network. It captures video from the game window and synchronizes it with every input action, then trains Mimiq — our own model — on the collected data. The trained model can be run immediately in real time.

Universal Game AI app
Process

Three steps to your own game agent

From the first recording to a fully autonomous agent, with no handwritten rules and no hardcoding.

01

Record

Choose the game window, press Record, and play normally. The app captures frames at 10-30 FPS and synchronizes them with every input action.

02

Training

Choose a dataset, configure the model size, and start training. Mimiq learns to predict the best action for each screen state.

03

Run

Load the trained model and press Start. The agent analyzes the screen in real time and sends real keyboard presses, mouse movements, and gamepad commands.

Features

Everything you need is built in

No external dependencies. No extra setup. Just launch it and play.

Any game

Compatible with any game or app that has a window, with no extra setup or mods.

Full input control

Keyboard, mouse, and gamepad input with Xbox emulation. The model controls every input type at once.

Scalable models

Six sizes, from Nano for high speed to Large for maximum accuracy. Pick the size that fits your hardware and dataset.

Cross-platform

Supports Windows and macOS using native APIs for screen capture and input on each platform.

Learned entirely from data

All agent behavior is learned from recorded gameplay. Data quality and volume define how capable the agent becomes.

Demo

Tested in real games

Real results in real games. No simulation, just actual gameplay and clean machine learning.

Minecraft
1 hour of training

Open-world navigation

The agent navigates an open world on its own and moves between locations without dying.

Hollow Knight
3 hours of recording

Boss Fight

The agent learned to recognize boss patterns and react to attacks in real time.

Hollow Knight
15 hours of recording

World exploration

The agent recognizes world elements, defeats enemies, handles platforming, and even talks to characters.

FAQ

Frequently asked questions

Start now

Ready to launch your own game agent?

Download Universal Game AI, record your first dataset, and run an agent today.